An explanation of my DA project runaway cloud and how I plan to undertake it, focusing on analysis framework and further research.
runaway cloud: Immersing Myself Into the Mobile Rhythm Game Niche
An explanation of my DA project runaway cloud and how I plan to develop my persona plus work on my autoethnography skills.
A Closer Exploration of my Field Site
Exploring the field site for my DA, and considering persona.
Guitar Hero Live: The Death of an Icon
Considering Guitar Hero Live as a 'bad game' and its impact on the dying franchise
Guitar Hero’s Intriguing Past
A hypothetical way for analysing Guitar Hero: On Tour for the DS Lite
Streaming into the Void
Considering mobile rhythm games as a media niche to focus on
Human Habits: Reflection
There was a range of positives and negatives to the project...
Human Habits: Fan Collecting
It’s often difficult for non-fans, or even non-collectors to understand the rationale behind fan collections that can cost thousands of dollars. This lack of understanding is something Em Carline and I sought to remedy through research into the collecting habits of our fellow BCM students
MIoT Watch infomercial
The MIoT Watch, a medical wearable device that can diagnose a wide range of illnesses and aims to make medical services more accessible to Australians.
The Korean Wave: K-Pop a Method of Overcoming Orientalist Ideals
BCM222 Pitch presentation
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